An Obscured Map
We added 'fog of war' to the map. You now reveal the map as you wander around the island. This was a popular request.
This solves two problems. Firstly, you can no longer cheat by looking for quest features on the completed map right at the start. And secondly, you gain a sense of where you have and have not been on the island. This helps you orient yourself and direct your attention wisely.
This patch also includes a few important fixes and changes.
Future Updates in May
We are finishing our sprint to get the game roughly balanced, with all the quality of life features, minor bugs and broken things out of the way.
Now we are directing our attention towards The Bloat and The Prime Torment boss fights.
Once those are to our liking, we will be (FINALLY) returning to adding NEW content in the form of enemies and hazards. And boy have we got some ideas that are going to terrify and delight you guys.
Our sole purpose now is to watch players squirm on Youtube while rubbing our hands together Mr. Burns style... hence the thistles. ;P
- Map has fog of war
- Thistles no longer poison you
- Fixed bug Prime Torment castle spawning at front of island
- Spinefish no longer spawn in very shallow ponds, or stuck on sandbars
- Bone Knights spawn fewer inferno spells
- Twice as much range in the music slider
- Many music tracks updated and remixed
- Combat/Peace music better synchronized now
- Fixed bug, game crashes on some seeds when generating final two biomes
- Fixed issue, could not jump onto Ship if hungry.
- Fixed bug, Collect bitumen / ship fuel quests can be completed in any order now
- Fixed bug nightmare not craftable because couldn't hold enough materials