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v.41 The Prime Torment gets some love...

Lots of progress today on the final boss fight, as well as a bunch of balancing and bug fixing.

The Prime Torment boss fight is about 60% finished in this build. Definitely pretty fun to play already. Tomorrow he'll gain a few more attacks and spawn some help when he's on his last hit points.

  • Fixed bug, spamming "I cannot be traumatized" when resistant to trauma
  • Demon portal damage reduced from instant kill to 50 HP
  • Fixed bug, Scorch Spell now uses fire mana correctly
  • Boosted Flame Burst Spell damage radius and amount
  • Fixed issues, Ghasts will not attack during boss fight
  • Level generation sped up slightly
  • Gurgleweed now very rare instead of extremely rare.
  • Gurgleweed and Bloodcap both cure poisoning now
  • Gurgleweed reduces damage 25% instead of 50%
  • Both items in player stomach apply effects at the same time
  • Fixed bug diamond shards rest half in-ground
  • Traumatized effect on mana recharge is 2x greater now
  • Poisoned effect slows health regen 2x more
  • Prime Torment eyes are shielded, must be damaged in sequence
  • New Prime Torment "doom wall" attack
  • New Prime Torment has tentacle attack
  • Prime Torment has "correct" hit points now