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v.51 Bug, Balance and Optimization

View Distance & Low-End Machines

We've gone to great lengths to make Rogue Islands perform well. But sometimes you just want to play it on a low or mid-range PC and don't care too much if you all the bells and whistles are on. So now you can drop the view distance down with has a major impact on both the GPU and the CPU. So should help a lot on low-end machines.

Conversely, you can now crank the view distance up on high-end machines and see clear across the entire island...if you can afford it. Choice is yours.

  • Thistles optimized significantly
  • View distance slider in graphics settings
  • Vsync moved from "settings" to "graphics" menu
  • Diamonds / Emeralds / Rubies cost progressively more to imbue
  • Halved adamant/flamestone amount per block, longer progression
  • Fixed bug, Gurgleweed now cures trauma as stated in description
  • Drowning no longer causes trauma
  • Groundwork for new hazard type...