Lots of fixes and balancing for today. These are the last of our "must fix" bugs! Until you send us more, of course haha.
So starting tomorrow we should start seeing a lot more "New" items in the changelog.
- Change: Bone Knight moves quickly into melee range while aggro. Much faster.
- Change: Bone Knight Raw resistance bumped from 25% to 50%
- Change: Bone Knight Fire resistance bumped from 0% to 25%
- Change: Reduced volume of food-destroyed sound effect
- Fixed bug: fire/acid destroys food now
- Fixed bug: some flammable materials were not set as flammable (wood, grass etc)
- Fixed bug: Dark Roses deal damage shortly after destroyed
- Fixed bug: UI could not use cancel shortcut while in "Character" screen
- Fixed bug: Swarm Spell Wasps get stuck behind player (breaks spell for whole island)
- Fixed bug: Swarm Spell released wrong number of wasps
- Change: Increased Swarm Spell Wasp damage & Bolt Spell damage
- Change: Swarm Wasp damage scales with spell level
- Change: Increase attack range of Swarm Wasp and Bolt spell projectiles