Root Boil Hazard
Only found after the Florid levels, our new hazard is a disgusting blob that grows on cliff walls, and cave ceilings. It comes armed with 5 thorns that it will spit at the player if they enter it's proximity. If you get too close it blows itself up, taking a large part of the terrain (and you) with it.
So keep your eyes out and shoot it from a safe distance.
We're also finishing work on a new enemy type which should be ready for the update coming this weekend!
New! "Root Boil" Hazard / Enemy
Change: Enemies have equal chance of spawning at all elevations (not just near ground)
Change: Increased Vile Shaman hit points 25%
Change: Increased Hell Bat hit points 25%
Change: Increased Horik's hit points 100%
Change: Bone Knight hit points upped 25%
Change: Reduced Seeker Spell damage at higher levels
Change: Reduced chances of Emerald shards in early game and late game
Fixed bug: removed beeping sound when starting level
Fixed bug: Bloodcap now destructable