Bosses
The bosses are now all in the game! Of course we'll continue to tune and balance them, but this is a pretty major milestone.
A Story about Our Story
We discussed the story for Rogue Islands at length. Not just about the plot and the themes we wanted to explore, but also the delivery mechanism.
At one point, we were going to reveal the story in smaller fragments in the form of 'story scrolls' that you would collect throughout the game. But it became apparent that they would probably interrupt the gameplay too much and get lost in the shuffle.
So instead we opted to convey the story in small passages that accompany the level generation / loading screen. And after today's update, we also have a larger 'final' story at the end of game.
The complete narrative is only revealed once you've seen all the story points for the 5 biomes (of which there are over 20) AND the final story revealed at the end of the game. We think it works quite nicely this way.
Explorer Mode
We've received quite a bit of feedback from players who would prefer if there were an option to casually enjoy the game. They are really enjoying it, but find that the strict adherence to Permadeath is getting in the way of their enjoyment.
So we've added "Explorer" mode. Death will still erase your save game. But in this mode, we've made it much easier to get the ingredients to craft a nightmare. And you take 25% less damage. Smart players will always make sure that they have two Nightmares on them at all times. And when they're sufficiently familiar with the game's challenges, they can step up to Permadeath mode.
Additionally, we removed the option to craft Nightmares at all from the "Permadeath" mode.
- New! Explorer mode, take less damage, craftable nightmares
- Removed starting amount of Adamant and Flamestone
- Waspet death explosion poison radius reduced
- Sinking Woods has brand new terrain generation algorithm
- Silken Castle better hidden on Florid Peaks
- Fixed bug Silken Mother sometimes disappears
- New! Ending story and credits
- New! Prime Torment drops eggs that hatch Poppers
- New! Arena and mission for Bloat boss fight
- New! Pazuzu's Treehouse Quest in Sinking Cliffs
- Fixed bug Horik crashed at start of fight
- Fixed bug crash while generating Sinking Cliffs on rare seeds
- Horik now summons doom wall attack
- Reduced camera clipping plane. Should resolve shadow flicker bug.