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New Build Posted (June 15)

New Modding Features

  • Fully customizable procedural world generation
  • Brand new procedural landmark naming affix? system
  • Ability to mark special ares in landmarks for reference in world blueprints
  • End Goal customization
  • Full ambient music customization with Music Blueprints
  • Ambient color customization
  • Landmark entry sound customization
  • Ability to add fully customizable messages anywhere in the world
  • Global inventory/bundle blueprint abstraction
  • Recursive Inventory/Bundle Blueprint definition
  • Custom in-game map details and hex messages while creating landmark blueprints
  • More detailed debugging notifications while modding
  • Ability to connect directly to saved gridspace states.
  • Added multi-line comment functionality
  • Ability to spawn test-only equipment, critters and bundles.

Enhanced Cave Textures

Review recent messages with “Enter” key

Assorted bug fixes