
What's new?
New weapon. Iron + Air gives a big fan. It unfolds as you swing it, and lets out a gust of air that stuns and pushes back enemies.

Dismounted mode now should take damage if hit by an attack.
Touched up the ragdolls. They shouldn't just flip out when you die.
What's next?
Gonna touch up the airship level enemies so there are more of them, and so they're more interesting. They also behave oddly when it comes to avoiding you and your shields. Gonna touch that up.
Touch-ups for dismounted combat! There should be an indication of just how charged up the hammer is for movement. There's gotta be some kind of in-game tutorial. The hurt-boxes are kinda big. The breath spells can probably get reworked so they still function while dismounted.