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v1.1.0 is Now Live!

In preparation for the class update this Friday, here's the latest patch!

Patch Notes:

v1.1.0
- Wizard cards rebalanced:
i) Added Mana Crystal (Gain 5 Mana, draw 1 card) as a Level 1 card
ii) Moved Magic Echo (Copy next Magic spell played) to a Level 2 card instead of Level 3
iii) Magic Blast doesn't spend your Mana, but deals damage based on Mana remaining, capped to 50 Mana
iv) Mana Reversal still makes Magic cards free, but now returns 1 Mana instead of the card's cost
- Revamped inventory system display to a more concise version. Item attributes are now shown in short, point format. Bosses now have guaranteed drops with the updates, but these drops are no longer a guaranteed Rare. Having so many Rares drop so easily was making the Magic items rather useless, so Rares are really Rare now.
- Added new cards and changed items that used to give their effects: Accuracy (ignores dodge), Pierce (ignores armor, block and fortified) and Thorns (returns damage from block)
- Added a new card: Fortified. While Fortified (lasts one turn), any damage above 15 is reduced to 15. A few enemies have this, and the Harbinger has one.
- Added many more attributes for equipment, and equipment now have restricted attributes based on their type. Only staves will have magic attributes, bows will be more useful in general to Rangers.
- Restricted weapon type so only Rangers can equip bows and only Wizards (and soon Necromancers) can equip staves.
- Fixed bugs and rebalanced cards
- Added reminder for Banished/Deleted effect on the journal screen
- NPCs now say "Hello" only once per level, then they shut the hell up.