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V0.9.9 Update

With this update Zone of Lacryma leaves Early Access! I managed to do most of the things I wanted, and feel that it is already worthy of a full release. The next couple of weeks will probably be all about fixing bugs and adjusting and balancing the game even further, so that I can eventually release V1.0.

Thanks for everyone that was part of the Early Access, and specially the ones that somehow helped make Zone of Lacryma a better game!

New features & Content

  • Mission 11
  • Ending sequence
  • Options menu (windowed mode, resolution, music/audio volume)
  • Total story time leader board (speedrun)
  • New achievements
  • Trading cards

Improvements & Balance

  • Increased default ship speed by 10%
  • Dialogue portrait updates
  • Mission 6's cargo ship is now 20% faster than the prototype (instead of 10% slower)
  • Combos give less charge (avoid infinite spamming)
  • Larger font to increase readability

Fixed Bugs

  • Proper text wrapping in some of the time displays

Build and release context

Recorded Steam release date:

Within one calendar day of this post (UTC). The listed date does not establish an exact launch time.