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Forest and terraforming tweaks and The Roadmap!(0.9.4423)

Hey fellow villagers!

This time, along with multiple crash and bug fixes, we’ve spent some time improving the ‘Forest’ part of our game.

We’ve implemented a better growing algorithm, with proper growing stages for different trees. These changes should create a more realistic looking - and growing - forest around your villages.

We are also happy to present to you our detailed development Roadmap, which you can see here!

Patch notes (ver. 0.9.4423):

New features and tweaks:

  • 3 stages of tree growth (sapling, grown, fully grown) are properly presented using 3D models within the game
  • Trees should distribute more naturally around the island without extensive deforested areas
  • Tweaked tree growth times and amount of wood
  • Tweaked food and herb producing bush generation algorithms. You should expect that foragers will be less effective now, while herbalists are equally effective.
  • Increased wild animals spawn rates and raised their hide drop rate
  • Reworked terraforming tools and their captions and icons to give more flexibility in the way you can form your terrain
  • You can drag select buildings with your terraforming tools. It will not prevent terraforming in general, but land blocked by buildings will not be changed
  • Your villagers can now walk over an area that is being terraformed
  • Reworked some in-game icons
  • Added some more decorations to some existing buildings
  • Tweaked terrain angles that are acceptable for roads
  • You can see babies that are about to be born in housing window

Bug fixes:

  • Fixed some villagers getting stuck occasionally without an apparent reason
  • Multiple small crash and bug fixes
  • Babies will not die now if their family changes housing
  • Resolution changing fixed and should work properly now
  • Fixed “flatten” terraforming filter
  • Fixed some right mouse button related bugs when clicking in and outside of the window

    -The team