Hey guys,
We've released a hotfix with numerous fixes!
General
- Tanker: added more ambient sounds
- Tanker: addressed some geometry exploits
- Weapons: firing selector now makes a different sound for automatic vs semi-automatic
- Weapons: shotguns are now louder
- Weapons: SV98 12x scope moved backwards for more comfortable aiming. Position is now similar to the L96's scope.
Balance
- Flash Grenade timer reduced from 5 to 2 seconds. Timer now matches real-life counterpart as well as making flashes more difficult to dodge
- Shotguns are easier to reload Previously there was a required delay after the latest shell was loaded before an additional shell could be loaded
- Weapons: M39 EMR changed to semi-automatic only
Fixes
- Input: Fixed small overlap with fire selector and mag release that previously made it possible to cause both with the same click.
- Inventory: Fixed rare case of hand getting stuck in "broken finger" animation
- Inventory: Fixed rare case of hand being able to grab weapon foregrip while weapon is holstered, resulting in offhand disappearing
- Inventory: Fixed unused shotgun shells placed back in ammo pouch staying visible forever
- Fixed Downfall1 and Downfall2 terrain holes and harsh lines
- Fixed rare case of being unable to select a team when host leaves while you are selecting a team
- Fixed tracers passing through some objects
- Optimized object pool performance to improve lookup speed with large number of objects
Stay updated on Onward, converse with the community, test builds, and participate in organized competitive events by joining our Discord!
For additional information, visit our wiki.
