Today we're releasing a small hotfix to address a few issues that have recently arisen (along with a few improvements). We are still working very hard to bring you what will most certainly be one of the biggest updates yet to Onward.
In the next major update, you can look forward to implementation of the following features:
- Vastly improved in-game lighting
- Re-worked inventory/equipment system
- Better and more robust anti-cheat
- Gameplay improvements for competitive lobbies
- Casting improvements
- More optimisations all round
- Many bug fixes
And a lot more! We're really excited to show you what we've been working on. We think 2018 will be the year Onward shines, both as a tactical VR FPS and a fantastic community of gamers across the world!
Patch notes
General
- Additional anti-cheat/exploit behavior
- Player outlines can now be seen through walls when VR spectating
- Casting improvements
- UI slider for mouse smoothing/sensitivity
- UI indicator in tent when using push to talk (T)
- When swapping from 1st person to freecam, retain position of 1st person cam
Fixes
- Fixed breath particles on cold maps not appearing in correct position for non-local players
- Fixed players sometimes spawning on top of each other/getting black screen on spawn
- Fixed potential issue that could cause player names/outlines to show when spawned as a player
Stay updated on Onward, converse with the community, test builds, and participate in organized competitive events by joining our Discord!
For additional information, visit our wiki.