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Beta Update #3b

ADDED

  • Gameplay tab in settings.
  • Option to always play William Tell in both tournament and skirmish.
  • Option to turn off the HUD for taking screenshots.
  • Option to turn off player outlines.
  • Option to scale player outlines.
  • Option to toggle vibration on controllers.

FIXED

  • Fixed rare case where powderkegs appear ignited when respawning.
  • Settings menu now renders properly in resolutions other than 1080p.
  • Players turn value will now reset to zero when immobilized, thus avoiding awkward poses when the game ends.
  • Tipping a powderkeg over either by player collision or collision with another explosive will now transfer ownership.
  • Fixed a case where it was possible to start loading the same level twice.
  • Fixed rounding error on slider options.

CHANGED

  • Moved HUD scale option to the gameplay tab.
  • Standard outline size is now slightly smaller.
  • Outline on rocket is now on after elimination.
  • Outline will now appear on a KOTH point when a player holds it.
  • Camera will now aside from players also follow active game mode objectives and portals.
  • Tournament setup and restart is now accessible from pause menu.
  • Mouse will now be hidden in menus when using controller and not moving in order to avoid having multiple buttons highlighted.
  • Powderkeg eliminations will now always be awarded to the last player activating it, rather than the last player that isn't the player being eliminated.

PERFORMANCE

  • Most static objects now uses atlassed textures in order to reduce draw calls.
  • Optimized trees.