ADDED
- Gameplay tab in settings.
- Option to always play William Tell in both tournament and skirmish.
- Option to turn off the HUD for taking screenshots.
- Option to turn off player outlines.
- Option to scale player outlines.
- Option to toggle vibration on controllers.
FIXED
- Fixed rare case where powderkegs appear ignited when respawning.
- Settings menu now renders properly in resolutions other than 1080p.
- Players turn value will now reset to zero when immobilized, thus avoiding awkward poses when the game ends.
- Tipping a powderkeg over either by player collision or collision with another explosive will now transfer ownership.
- Fixed a case where it was possible to start loading the same level twice.
- Fixed rounding error on slider options.
CHANGED
- Moved HUD scale option to the gameplay tab.
- Standard outline size is now slightly smaller.
- Outline on rocket is now on after elimination.
- Outline will now appear on a KOTH point when a player holds it.
- Camera will now aside from players also follow active game mode objectives and portals.
- Tournament setup and restart is now accessible from pause menu.
- Mouse will now be hidden in menus when using controller and not moving in order to avoid having multiple buttons highlighted.
- Powderkeg eliminations will now always be awarded to the last player activating it, rather than the last player that isn't the player being eliminated.
PERFORMANCE
- Most static objects now uses atlassed textures in order to reduce draw calls.
- Optimized trees.