Note: For those looking to try out the beta, you can do so by right clicking the game in Steam, going to "Properties", clicking the "Betas" tab, and choosing the "beta" option from the dropdown.
Hello everyone!
I'm pushing out a small update to the beta today. The changes are mostly bug fixes and small tweaks. The ref model was causing some problems, so I've changed to a temporary replacement while I have a new model commissioned.
Let me know if you run into any problems by emailing me at [email protected] or posting in the feedback thread here. Since this was such a small update following so soon after the last, I'm going to keep using the same beta thread from the last update.
NOTICE: Some users are reporting issues with matches taking an extremely long time to load. During the extended load time, the game audio will continue as normal and your desktop monitor will show the game in action, but the headset will continue to show the loading screen. If this is happening to you, please post in this thread and let me know. I'll follow-up there with questions about your setup.
Thanks!
Update Notes:
- Added new temporary referee model.
- Fixed bug from last update causing opponents hits to often pass through the player's block when they shouldn't have been.
- Fixed issue where block sound would play multiple times when blocking an opponents punch.
- Fixed issue with desktop monitor round timer showing minutes in the "1:60" format instead of "2:00".
- Added some extra culling to the arena crowd to improve performance.
- Updated the camera flash particles to improve performance.