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Version 1.2.3 patch notes

Hi everyone!

It's been a while, so we're putting out a patch with our cumulative fixes and updates that we've done while working on our other projects and platforms!

- Bedtime Digital Games

Bug Fixes

  • Added support for Steelseries Engine. Watch as your peripherals react to the world of Figment
  • Fixed black screen on startup for anyone with their system language set to Turkish
  • Corrected small graphical issues in the Pathways world
  • Updated Japanese localization
  • Fixed animation issues with the Fear of Loss for some people
  • Fixed an issue where the achievement for killing all the tentacles in Pathway could fail to trigger
  • Improved the feel of walking on moving platforms and teeth
  • Fixed a few small spots where interacting with items or doors could fail
  • Fixed a situation where the dancing tree in the Symphonic Lobe might fail to dance after loading a game
  • Corrected various collider sizes
  • If coming back to old areas, the elevators and platforms should automagically come back to your level so you can't get stuck
  • Various small fixes and tweaks