Hi everyone!
It's been a while, so we're putting out a patch with our cumulative fixes and updates that we've done while working on our other projects and platforms!
- Bedtime Digital Games
Bug Fixes
- Added support for Steelseries Engine. Watch as your peripherals react to the world of Figment
- Fixed black screen on startup for anyone with their system language set to Turkish
- Corrected small graphical issues in the Pathways world
- Updated Japanese localization
- Fixed animation issues with the Fear of Loss for some people
- Fixed an issue where the achievement for killing all the tentacles in Pathway could fail to trigger
- Improved the feel of walking on moving platforms and teeth
- Fixed a few small spots where interacting with items or doors could fail
- Fixed a situation where the dancing tree in the Symphonic Lobe might fail to dance after loading a game
- Corrected various collider sizes
- If coming back to old areas, the elevators and platforms should automagically come back to your level so you can't get stuck
- Various small fixes and tweaks