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PATCH NOTES - 2023-12-07

PATCH NOTES 2023-12-07

NEW FEATURES & CHANGES

  • Added Rundown 8.0 Duality
  • New Dangers detected in The Complex
  • Updated Matchmaking to search within difficulty tiers
  • Added a First-Time Playing popup to encourage playing the Tutorial
  • Added Steam Achievements
  • Added Discord Rich Presence
  • Added credits video
  • Updated intro video
  • Updated Privacy Policy
  • Added new melee weapon variants
    • Omneco Maul
    • Wox Compact
    • Attroc Titanium
    • Isoco Stinger
    • Santoniuan Mallet
    • Maco Gavel
    • Kovac Sledgehammer

  • Added new weapons

    • Shelling Nano
    • Bataldo Custom K330
    • Drekker CLR

BUG FIXES

  • Fixed bug where Sentry Guns were not able to use bullet penetration.
  • Fixed bug where the melee weapons Maul and Gavel had the same icons.
  • Fixed bug where the Main Menu music did not play after first level drop.
  • Fixed bug where the objective timer will not show after multiple level drops.
  • Fixed bug where bioscans didn’t make any sounds after reloading from checkpoint.
  • Fixed bug where Warden Intel updated every time you returned from the Snatcher.
  • Fixed a couple badly rotated items in the Gardens environment.

LEVEL CHANGES

  • Added a Lore Log to a terminal in ALT://R1D1
  • Added a checkpoint in ALT://R1A1

WEAPON CHANGES

  • Bullpup
    • Slightly decreased starting and ending damage falloff range.
    • Slightly increased reload speed.

  • Burst Cannon

    • Adjusted max ammo.
    • Decreased burst shot count.
    • Adjusted recoil.

  • Burst Rifle

    • Increased ammo.

  • HEL Auto Pistol

    • Significantly increased damage.
    • Decreased ammo.

  • HEL Gun

    • Decreased charge-up time.

  • Machine Pistol

    • Slightly increased starting and ending damage falloff range.

  • Machinegun Low RPM

    • Added new reload animation.

  • Precision Rifle

    • Decreased clip size.

  • Revolver

    • Added new reload animation.

  • Sawed-off Shotgun

    • Increased clip size.

  • Scattergun

    • Increased total ammo.
    • Increased damage.

  • Sniper

    • Reduced clip size.
    • Increased max ammo.
    • Increased shot delay.
    • Increased recoil.
    • Significantly increased hip fire spread and crosshair size.

  • Biotracker

    • Slightly increased cone range when tagging enemies.

  • Auto Sentry

    • Slightly increased damage.

  • Burst Sentry

    • Significantly reduced starting and ending damage falloff range.
    • Slightly reduced total ammo.

  • Shotgun Sentry

    • Increased total ammo.

  • Sniper Sentry

    • Increased starting damage falloff range.
    • Slightly reduced firing delay.
    • Slightly reduced shot delay.

  • Bat

    • Slightly increased light and charged stagger multiplier.

  • Hammer

    • Decreased light and charged stagger multiplier.

  • Knife

    • Increased charged backstab multiplier.
    • Decreased charged sleeper multiplier.
    • Slightly increased max damage charge time.
    • Significantly increased auto-attack time.

  • Spear

    • Slightly increased max damage charge time.
    • Reduced light stagger multiplier.