Loot, glorious loot!
We've been working hard on our loot and player progression system. Loot will consist of weapons, rings, and armour sets. Each item has it's own stats and is graded into the classic common, uncommon, rare, epic and legendary levels.
Currently we have five knight characters, who play the same. Moving forward with the loot introduction, each of the five will be become their own sub class of Knight, with different strengths and weaknesses. Armour sets will be unique for each Knight subclass.
Loot and progression will be shown off in more detail in upcoming development updates, stay tuned! Early next week will also see another content update for the editor.
Competition winners!
Just before we released MyWorld we asked our beta testers to make the best game they could. We've now played all these games and chosen our three winners:
1st Place: wins £200 cash! Fungal Invasion by Exire
This game stood out as the winning choice, but only just. What finally swayed the judging was that it contained all elements we were looking for and delivered them in a very smooth and well-presented way. There was lots to do and the quest path was well designed, making you want to explore the game more.
http://steamcommunity.com/sharedfiles/filedetails/?id=876391745
2nd Place: Wins £100 cash! Stranger in Karfyr by MistahBoweh
This was a very close second and was another well thought out and presented game which entertained and challenged with a well-balanced quest progression which remained fresh because of its variety.
http://steamcommunity.com/sharedfiles/filedetails/?id=879756574
3rd Place: wins £50 cash! Infestation by Ferius
This great little game was very enjoyable. There was a good mix of quests and combat which blended well and as with all the winners, entertained from beginning to end.
http://steamcommunity.com/sharedfiles/filedetails/?id=871115236
Click the subsribe button in the workshop links to check them out in your HubWorld workshop Play portal.
Well done to the winners and thank you to everyone who took the time to enter. We’ll be announcing a new MyWorld competition very soon, so watch this space!
Latest build
A new build went live yesterday, in case you didn't catch the notes, you can now change the camera distance from the player character with mouse wheel or [ ] . Your hero also goes into a relaxed posed when not in combat.
Have a great weekend everyone ːsteamhappyː