Content Update
Whenver you see an Orc, you know a goblin isn't far behind.. Following on last weeks update we've got 3 new enemies for you to add into your worlds. Ravey has also made some lockon and projectile tweaks, full patch thread >>here<<
Goblin Blaster
Shoots looping bombs, get too close and he'll give you a swift bop on the head
Goblin Bomber
The most wreckless enemy yet, will stop at nothing to take you down.
Goblin Miner
The weakest of the orc and goblin family, a bit like the orc grunt without the gap closer.
Enemy creator overview - (coming soon!)
The reason for the recent enemy updates is due to our current main task, the enemy creator. The more built in enemies we can give you, the more choice you'll have in the creator.
The creator will feature loads of new body parts to choose from (mix of our current enemies and lots of new models) including heads, arms, legs, torsos, weapons etc. All parts can be scaled up or down and recoloured. Left / Right arms and legs can be different too!
Stats can be assigned, damage, health and also choose which enemy ai and sounds are used. These can be saved out for use in your worlds, or shared on the workshop. More details will come as we push on with it.This is the first step in giving you unique control on how your worlds play and feel.
We can't give a release date just yet, but Ravey and I will be updating you in the coming weeks.
Next Week
We'll be hard at work on the enemy creator, but there will be a return to props / buildings etc in the weekly content update. I've got a big list of ideas from you all growing >>HERE<<, so any suggestions please add them there.
Have a great weekend, happy creating!