Full update thread ->>HERE<<
64 Bit
MyWorld has levelled up and is now 64bit rather than 32bit! This should give an overall performance boost during your adventures.
Editor improvements
Placing multiple objects into your world is now much quicker, whilst holding shift the new object now retains the previous placed objects rotation. Also when you press shift+r, it now adds 90' onto the current rotation angle.
New Boss
Today we are releasing our first new boss since release. He's the leader of the orc tribe. All hail the Orc Chieftain!
The most aggressive boss we have in so far. He hits so hard the ground will rupture beneath your feet. You'll need to time your rolls carefully and pick the best openings for attacks to take him down.
Apologies for not getting any new props/buildings etc into this build, the enemy creator and Mr Chieftain took up our time this week.
Enemy Creator
For any newcomers to MyWorld this week, our current main task is the enemy creator. From last week's update here's some info on upcoming exciting new feature! -
The reason for the recent enemy updates is due to our current main task, the enemy creator. The more built in enemies we can give you, the more choice you'll have in the creator.
The creator will feature loads of new body parts to choose from (mix of our current enemies and lots of new models) including heads, arms, legs, torsos, weapons etc. All parts can be scaled up or down and recoloured. Left / Right arms and legs can be different too.
Stats can be assigned, damage, health and also choose which enemy ai and sounds are used. These can be saved out for use in your worlds, or shared on the workshop. More details will come as we push on with it.This is the first step in giving you unique control on how your worlds play and feel.
We can't give a release date just yet, but Ravey and I will be updating you in the coming weeks.
Have a great weekend, keep the feedback coming and happy creating.