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Content and Development update. New patch is live!

A new build is now live, including a whopping 34 new items to fill your worlds with and updates to loot. Checkout the images below and click >>HERE<< for the full patch notes.

Loot update

Thanks everyone for the feedback on our loot launch last week, it's been a great help. This new patch contains a lot of balancing and tweaks, which should create a better experience on venturing up in difficultly levels. Head over to the patch thread above for a full breakdown.

There has also been some visual imrpovements. The pop-up when opening a chest is a lot less intrusive and the inventory back panel has been polished up.

Content Update

Every week alongside our bigger picture tasks we strive to bring new content to fill your worlds with. If you have any prop idea's you like to see, please share them >>HERE<<
This update sees a boost to most of the editor tabs, including a new sunset 'theme' shown in the header image. The header also features a pre-made alchemy table, but there are individual potions and scrolls to be placed too!

New table types and food items, including pies and eyeballs, yum. Decorative chests and beds are also now available.

Fill your spooky woods with some 'dead' variations of existing trees and the grand 'ancient tree'.

New wall styles and wall pillars to add variation to your towns. Also 3 new gothic style 'old ruin' buildings can be seen in the header image.

Praise the sunset alongside some obelisks.

Development Update

Our new main focus is on adding a character creator into MyWorld, The character creator will initially allow you to create and share your own unique enemies and NPCs.
Customisation will include loads of body parts to mix and match from (which you can also re-colour and scale), choice of abilities, stat points, weapons, the lot! Characters can be saved out for your own worlds and shared on the workshop. During this time you'll also see new enemies that will cross over into the creator.
We'll be updating our Development plan thread early next week with further details. As always we'll be bringing you regular editor content updates alongside this.

Thanks for everyone's continued feedback on the forums, happy building and have a great weekend ːsteamhappyː