- Game can be paused now (Pause) and will be automatically paused, when a menu opens
- Screenshots (F12) are saved in "documents/Notruf112/Screenshots", F10/F11 changes screenshot resolution
- Missions won't be generated during joy rides
- Missions will only be generated, when status is set to "Ready to respond in station" or "Ready to respond via radio"
- Bug fixed: Invisible persons in vehicles
- Bug fixed: Disappearing target marker at deployment journey
- Bug fixed: Wrong path calculation if a character was not correctly placed in the navigation area
- Bug fixed: Hose of the TL disconnects not until the crane is back in basic position
- Bug fixed: Wrong orientation calculation of characters in the TL basket
- Ingame time display now matches the day/night cycle
- Optimization: Activated GPU Instancing for dynamic level objects
- Optimization: Setting for texture quality now also effects the size of loaded textures
- Optimization: Added rain effects and quality settings for the weather system
- Optimization: Removed unnecessary RigidBodies and collider
- News and updates
- Notruf 112 | Emergency Call 112
- Patch Notes 1.0.6658b (BETA Branch)