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Patch Notes Version 1.0.6569b - Beta Branch

  • TL: fixed target position calculation
  • TL: AI will leave basket only after it completely stops
  • TL: adjusted parking position in garage
  • TL: fixed wrong access point for cabin
  • TL: Bug when setting down the basket fixed
  • AI fire fighting completely refactored
  • AI bug fixed when using the spotlight
  • Pathfinding reworked when searching an attack position for AT
  • UI Scaling (Hotfix) Ctrl+PageUp / PageDn: Increase and decrease UI scaling Ctrl+Home: Reset scaling to default value
  • Fixed bug in UI scaling (HUD excluded)
  • Road system: overworked crossroads where GPS paths could not be found
  • AI traffic: fixed endless traffic jam at traffic lights
  • added missing street names
  • Savegame bug fixed: Loading saved games with active missions did sometimes fail
  • Savegame date will be displayed correctly now
  • removed memory leak
  • Added new skydome texture (clouds, lighting, fog)
  • Fixed bug of levitating persons or persons stucking in the ground
  • added new screen resolutions and ratios. Removed resolution selection from ingame menu, so you have to use the game launcher