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Patch Notes 1.0.6602b (BETA Branch)

  • Added fog and rain to the new weather system and adjusted reflectivity
  • NPC texture bugs fixed
  • Newer version of PostFX implemented
  • Reworked physic settings for better performance
  • Merged building elements to reduce DrawCalls / Batching
  • Vehicle lights turn on at low ambient light level now
  • Optimized TL controls (AI and player) and fixed a bug when switching to / from TL crane operator
  • Multiplayer: Synchronized lights and signals of vehicles (work in progress)
  • Multiplayer: Player name displayed above the controlled character

UPDATE:

  • Dynamic weather and rain are now disabled by default, because there seem to be a problems on certain systems. You can change the settings in the main menu now. If the dynamic weather is disabled, you can toggle between different settings in the game by pressing Ctrl+End.
  • fixed the bug where characters became invisible when switching roles and/or camera perspective while riding a vehicle.
  • fixed enviroment light calculation for vehicles

Some files were lost (e.g. Networklayer) because of a problem on our build machine. The missing files have been recovered. A working update should be available on Steam now. I apologize for the inconvenience.

If the Multiplayer option is still missing, please let Steam verify your local files: https://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335