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Patchnotes 1.1.7747b (updated)

  • Updated engine to the latest Unity version
  • Updated to the latest Steamwork version
  • New: 32bit and 64bit version of the game
  • New: Postprocessing completely exchanged
  • New: Integrated new system for the graphical representation of trees
  • New: Added a new, Christmas mission
  • New: Underfloor hydrant spanner can be used now
  • New: Preparations for WLF deployment
  • New: Graphic settings for depth of field and reflections
  • Bug fixed: Characters no longer fall down sliding poles
  • Bug fixed: Optimized vegetation shader
  • Bug fixed: Optimized vehicle lights
  • Bug fixed: Optimized static objects
  • Bug fixed: Station bug fixed and optimized sectioning
  • Bug fixed: Adjusted navigation mesh in the fire station
  • Bug fixed: False traffic light setting
  • Bug fixed: Corrected character orientation when using the broom
  • Bug fixed: Replaced wrong paramedic animation in traffic accident mission
  • Bug fixed: Wrong AI unit positioning in vehicles
  • Bug fixed: Corrected sitting positions of suaq members in the LF24
  • Bug fixed: Added missing texts
  • Bug fixed: Adjusted garage hight in KEF mission "Pump operation"
  • Bug fixed: Emergency blanket in traffic accident mission correctly set
  • Bug fixed: Changed traffic light settings at the fire station's exit to improve traffic flow
  • Bug fixed: Leaving pump operation no longer affects the changing of the camera perspective
  • Bug fixed: It is displayed now, if you are in range of the mounting at the LF24, when putting down the hose reel
  • Bug fixed: UI scaling is now limited by display settings
  • Bug fixed: Removed trees and vegetation in buildings
  • Bug fixed: Rotated stand pipe of the underfloor hydrant 90 degrees