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Patchnotes 1.1.7747b (updated)
- Updated engine to the latest Unity version
- Updated to the latest Steamwork version
- New: 32bit and 64bit version of the game
- New: Postprocessing completely exchanged
- New: Integrated new system for the graphical representation of trees
- New: Added a new, Christmas mission
- New: Underfloor hydrant spanner can be used now
- New: Preparations for WLF deployment
- New: Graphic settings for depth of field and reflections
- Bug fixed: Characters no longer fall down sliding poles
- Bug fixed: Optimized vegetation shader
- Bug fixed: Optimized vehicle lights
- Bug fixed: Optimized static objects
- Bug fixed: Station bug fixed and optimized sectioning
- Bug fixed: Adjusted navigation mesh in the fire station
- Bug fixed: False traffic light setting
- Bug fixed: Corrected character orientation when using the broom
- Bug fixed: Replaced wrong paramedic animation in traffic accident mission
- Bug fixed: Wrong AI unit positioning in vehicles
- Bug fixed: Corrected sitting positions of suaq members in the LF24
- Bug fixed: Added missing texts
- Bug fixed: Adjusted garage hight in KEF mission "Pump operation"
- Bug fixed: Emergency blanket in traffic accident mission correctly set
- Bug fixed: Changed traffic light settings at the fire station's exit to improve traffic flow
- Bug fixed: Leaving pump operation no longer affects the changing of the camera perspective
- Bug fixed: It is displayed now, if you are in range of the mounting at the LF24, when putting down the hose reel
- Bug fixed: UI scaling is now limited by display settings
- Bug fixed: Removed trees and vegetation in buildings
- Bug fixed: Rotated stand pipe of the underfloor hydrant 90 degrees