General
- Optimized settings of fires in supermarket
- Changed sounds of smoke alarm
- Replaced static trees to optimize performance
- Added parameter to gameconfig which sets mission frequency
- Reworked indoor fire extinguishing
- Bug fixed: Water connection was not completed when TL secured
- Bug fixed: Resetting items and hose at TL works properly now
- Bug fixed: Buildings were reintegrated
- Bug fixed: Crane display shows the correct angles
- Bug fixed: CV driver window uses right texture
- Bug fixed: Vehicles won't change the roadsides anymore
- Bug fixed: Crash while pathfinding
- Bug fixed: Hose cage could be opened while carried
- Bug fixed: Items could be placed where AI could not reach them
- Bug fixed: AI could sometimes not enter flats
- Bug fixed: Cockpit GPS was not active in some vehicles
Multiplayer
- Matches can be password protected
- Bug fixed: AI did not switch to the former character after player changed it
- Bug fixed: Freeze when more than 6 persons were in the lobby
- Selection of units that are no active part of a mission
- Pause does not stop the game any longer
- Some pre-defined missions can be started via Backspace
Skins
- Changed directory structure of skins to use shared textures
- Reduced memory usage (Disc + RAM) of skins, textures with the same name are uploaded only once
- Local skins, made with the previous version, are automatically converted, workshop skins can be loaded as before
- Invalid skins, set up by the player, will be removed from the Steam workshop when starting the game
- Bug fixed: Skins already included in the workshop could not be updated correctly
- Bug fixed: Ingame time and weather data were not synchronized