Dear community,
the second patch is online! The patch will be installed automatically by Steam.
Detailed information can be found here:
Changelog:
- Externals DLLS switched to VC++ 2013
- Road barriers partly weren't opened for emergency vehicles
- AI now checks tasks more frequently
- AI vehicles no longer block crossroads
- Game world gets reset entirely now after restart / abortion
- Bigger flammable furniture has been implemented so it's easier to track the fire
- AI no longer freezes during task distributution
- Driving AI reworked
- Count of physic calls optimized
- The localisation has been reworked
- GPS faults where parts of an old track were shown have been solved