Lots of good fixes that should solve a number of problems that players have been having. Full change log below
Update 1.1.1 Change Log:
- Fixing typos in localization
- Update to Oculus SDK
- Fixes to gun angle adjustment
- fixes to heavy gunner missiles not flashing / playing VFX
- optimization to hitscan impact effects to improve performance
- fixed issue where sometimes game over ticking is stuck on when returning to the armory
- fix to issue where sometimes game over doesn't trigger on defeating Boss 3
- added a max timeout to ensure game over ALWAYS appears after the level is complete in case something goes wrong with enemy cleanup
- fix to collision issue on Armory targets with Hitscan and Beam projectile
- refactored how aim assisted projectiles, like from Reflection Shield / Arc mod, target enemies to ensure a more reliable hit
- fix to several high score achievements not being sent to the server
- fix to issue with flying enemies animations becoming out of sync with collider
- change to make shielded enemies shield invulnerable
- added alert to first launch when the player does not have controllers connected
- adding a confirmation on skipping the intro
- fixes to game-play settings UI causing handedness of controllers to break after opening / closing settings menus
- removed all rotation off gun recoils
- fix to recoil not playing on Hand Cannon and SMG frames
- fix to potential problem where players could break the tutorial flow if they spawn the shield too quickly
- fix to an issue where level 4 boss SFX could persist outside of the level (in the armory)
- fix to an issue where game timing is sometimes broken
- fix to sometimes magazines being invisible if the player triggers the settings menu at a specific moment during game-play
- update water mark to 1.1.1