Hey!
Minor hotfix version 0.18.1 is now live! In this update we have made just 2 changes, however one of them should be a significant improvement for people who have been experiencing one of the 4 following bugs:
- Player and enemies becoming immune to damage
- Player and NPCs becoming invisible
- Combat sounds become very silent as the game progresses
- Enemies spawn near player instead of offscreen, eventually they stop spawning at all
This patch does not solve these issues entirely and they can still occur, however they should occur much less often. If you still experience these issues, the temporary solution while we are still working on a full fix is to:
- Save and load the game in case of invisibility or invincibility bugs
- Restart the game in case of sounds and spawning bugs
We have managed to find quick and reliable way to replicate all of the issues listed below, so hopefully fixing them shouldn't be of much trouble now.
Bugfixes
- Removed leftover event code that was causing several issues - this change should also slightly improve stability and decrease stuttering, especially on low-end machines.
- All creatures in handmade locations now should have correct names
Twitch Stream
We also want to give big shoutout to Tomato who has streamed our game recently on Twitch, roleplaying as a greedy goblin scavenger who is very bad at scavenging gold. If you like drinking games, then you may drink every time Tomato forgets to loot money from a container. You can check out the replay here:
