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Version 0.3.0 - Magic Update

Fire blast! Version 0.3 just went live!

To celebrate release of this update we will put Realms of Magic on 10% discount for one week, the discount will start on 22/03 at 18:00 GMT+1, about 24 hours after release of this post.

If you haven't already seen Version 0.3 Preview we recommend checking it out here.

Every major feature and change is backwards compatible so you can continue playing on your current save, however we would recommend creating a new character, as we believe that you will have better experience starting from scratch.

Here is the full changelog:

Major Features

  • Fire Magic talent tree
    • There is finally magic in Realms of Magic!
    • Fire Magic consists of 5 spells
      • Fireball
      • Flames
      • Burning Rush
      • Firelings
      • Magic Torch

    • There is a total of 50 talents in Fire talent tree

  • Expanded map size

    • 20 new handmade locations, including two quest hub villages
    • Over 30 new quests
    • Almost three times as much content as in the previous version!

  • Updated Cooking and Farming professions

    • 40 new recipes for Stamina and Mana food
    • 4 new plants: Sugar Beet, Radish, Cucumber and Pumpkin
    • Major rebalance of Cooking profession
    • Minor rebalance of Farming profession

  • Farm system

    • Help a local farmer with creating her farm to get a constant supply of fresh fruit, vegetables and alchemy ingredients

  • Signpost system

    • Easily travel between already visited locations
    • Craft and place a signpost in your house
    • Signposts have been placed in all handmade locations

  • Sleeping system

    • Sleep through the night and explore during the day
    • Day length has been increased to 1 hour from 30 minutes

  • Trading profession

    • The more you trade, the better prices you get

  • Different armor types

    • There is an offset to having heavier armor equipped, so the heavy armor isn't always the best

  • Statistics tabs in Character window

    • You can now easily check all of your characters statistics

  • New creature: Minotaur

Minor Features

  • Hide helmet option
  • Animals drop bones, which can be milled to Bonemeal or smelt to Bone Char
  • Books now have many different icons instead of only one
  • Debuffs are now displayed on enemies
  • New fire special effects for torches and campfire
  • New trap types
  • Some blocks can now be rotated
  • Doors blocked by blocks now have "try to open" animation
  • Items can be placed on Desks, End Tables and Drawers
  • New secrets have been placed in old handmade locations
  • Added new structures in Hardsoil Bulwark, Nightden and Darkwall Fort

Quality of Life Features and Changes

  • Overhaul of building preview
  • Sorting button in Backpack
  • Quick stack button in containers
  • Ability to lock items to slots in Backpack, Toolbar and containers with Alt+Click
  • Ability to split stacks with Ctrl+Click
  • Search function in Crafting window
  • Ability to type in number of crafted items
  • Crafting now can use resources from nearby containers
  • Displaying total number of crafted items in Crafting window
  • Crafing now prioritizes items in non full stacks
  • Tooltips display total value of all items in a stack
  • Bags can now be replaced in Backpack window
  • Pressing ESC always closes containers before backpack
  • Take All button can move items to toolbar and inventory
  • Auto pick to toolbar option won't place equippable and usable items there
  • When you get food or drink item of the same type that you have equipped in Inventory, then that item is put in the Inventory
  • Hoe can destroy decorational plants
  • Using hoe on dirt will remove decorational plants on them
  • Ability to skip dialogue scrolling
  • Music and sound volumes adjust before applying changes
  • You can now click on sliders outside of the slider thumb
  • Ability to bind additional mouse buttons

Changes

  • Improved text in books (big shout-out to majickian for going through every book and making huge list of suggested edits)
  • Elixirs now last 15 minutes instead of 5
  • Changed Pine Fireplace and Oaken Fireplace recipes
  • Decreased Dyes values
  • Pillow and Bedroll recipes now require Chicken Feathers
  • Decreased number of Armor gained from Improved Armor talents to 25 from 50
  • Decreased number of Health, Stamina and Mana talents
  • Decreased number of Resistance gained from Blunt, Cut and Pierce talents to 5 from 20
  • Rebalanced character experience gain
  • Rebalanced crafting time for all professions, decreased crafting time for most items that are crafted in bulk
  • Rebalanced potions
  • Character hitbox while rolling is now smaller
  • Character now stays in combat mode when traveling to different location and loading game
  • Creatures and NPCs will stop fleeing when their HP is above flee threshold
  • Creatures and NPCs will now try to run the other way when fleeing
  • Imps are now immune to Fire damage
  • Improved background behaviour
  • Changed damage formula to only use integers
  • Saws are now displayed behind characters and corpses
  • Traps are now synchronized
  • Food and drinks can now be only used through automatic slots
  • Renamed Basic Attack skill to just Attack
  • Change Attack and Block skills icons
  • Increased Talents window size, removed horizontal slider
  • Changed color of lines in Professions window
  • Changes "lvl" to "level" in Professions window
  • Plant growing time is displayed as in-game time instead of real time
  • Apply and Revert buttons in Talents window are greyed out when no changes were made
  • Improved crafting categories
  • Changed "Experience" in Crafting window to "ProfessionName Experience"
  • Right click on a bag will replace it with the bag with the least capacity
  • Changed Well Fed buff description to work with Stamina and Mana buffs
  • Instead of "I need a proper tool!" characters specifies which tool it needs
  • Change Roll talent description to explain how to use Roll

Bugfixes

  • Fixed Oaken Tailoring and Leatherworking Tables icons
  • Fixed incorrect height of several decorative plants
  • Fixed bug that prevented Dark Elven torches from giving light
  • Fixed Oaken Hatch item
  • Fixed bug which caused instances of the same platform to have different durability
  • Fixed incorrect number of slots in rotated Oaken Cart
  • Fixed Steel Cooking Pot item
  • Removed visible Coal in Nightden
  • Fixed Cutthroats' Caverns and Nightden entrances that could cause the player to be stuck
  • Removed Rock blocks from incorrect places in the Tutorial Dungeon
  • Fixed incorrect spawn point in wolves cave in Woodbury
  • Removed Jute too close to players spawn point in the starting location
  • Fixed hole in background in Woodbury
  • Removed random thumbnail items in handmade locations
  • Fixed bug that caused Zagmig in Hardsoil Bulwark to have no talents
  • Fixed Kaya dialogue in Woodbury
  • Fixed multiple typos in dialogues
  • Fixed bug that sometimes caused background in Title Screen to not move when VSync was on
  • Fixed bug that sometimes caused background in Title Screen to not wrap properly
  • Fixed bug that sometimes caused tutorial tips to display outside of tutorial
  • Fixed bug that caused chests to close when autosaving
  • Fixed bug that caused NPCs to run after killing an enemy
  • Fixed bug that caused NPCs to stagger while moving to an enemy
  • Fixed bug that allowed player to dig and build while the game is paused
  • Fixed bug that caused incorrect items to display destroying animation
  • Fixed bug that caused player to keep dropping from platforms if he or she died shortly after dropping from one
  • Fixed many equippable items to correctly display on characters
  • Fixed number 1 in small font to no longer look like 4
  • Fixed bug that caused objects to remain in place when platform beneath them was destroyed
  • Fixed bug that sometimes caused character to not draw out weapons in combat mode
  • Fixed Bear behaviour to be slightly less buggy
  • Fixed Rabbit, Sheep and Pig hitboxes
  • Fixed bug that caused Shield Class to not work
  • Fixed bug that caused Stag to charge close to the speed of light
  • Fixed bug that sometimes caused torches to fade out
  • Fixed bug that allowed player to travel outside of the map
  • Fixed bug that caused doors to be displayed behind other items
  • Fixed bug that caused food to keep displaying after character has eaten while rolling
  • Merchants will not longer sell items with 0 value
  • Fixed bug that caused Death and Level Up sounds to not be affected by volume settings
  • Fixed bug that caused Pig sounds to not be affected by volume settings
  • Fixed bug that prevented eating and drinking sound effects from playing
  • Fixed bug that caused sounds to be played incorrectly when near the edge of the location
  • Fixed bug that caused tool swing sound effect to be played incorrectly
  • Fixed bug that caused pop-up dialogues to be cut when displayed at the bottom of the screen
  • Fixed bug that removed Elixirs tooltips when saving and loading the game
  • Fixed bug that sometimes caused main and secondary keybings to change places
  • Fixed bug that allowed assigning the same keybind to several actions
  • Fixed bug that could remove items from the game when right clicking on toolbar
  • Fixed bug that prevented items to be placed in toolbar when backpack is full
  • Fixed bug that sometimes caused problems with crafting when leveling up
  • Fixed bug that sometimes caused the game to be launched in wrong resolution when launched for the first time
  • Fixed bug that caused default windows positions to change
  • Fixed bug that sometimes caused experience bar to not update after killing enemies
  • Fixed bug that allowed to unlock bag slots without spending talents
  • Fixed bug that prevented picking up full stacks of items
  • Fixed bug with crafting when ingredients were removed while crafting
  • Fixed bug that caused items to be removed from the game when closing trading window if the backpack was full
  • Introduced new bugs that will be fixed in upcoming updates ;)

Enjoy and have fun! Polished Games Team