Hey! The very first content update to Realms of Magic is now live!
Features:
- [FEATURE] Holiday Event
- Holiday Event will last for two weeks
- All NPCs in the game are wearing Winter Hats
- You can turn in 5 Winter Hats to Edbert the Merchant for one of three decorative items
- You can complete simple quest for Oswald the Innkeeper and he will reward you with Festive Tree
- [FEATURE] Increased World Map size by 50%, scroll the map to see new locations
- [FEATURE] 7 new dungeons (for simplicity, we refer to all handmade locations with hostile enemies as dungeons, including locations like bandit camps)
- [FEATURE] Added several quests in Woodbury (Obos, Moriana, Glug, Edbert)
- [FEATURE] Two new creatures: Kobolds and Imps
- [FEATURE] Random NPCs now spawn in wilderness (does not apply to already visited locations)
- [FEATURE] Added recipes for crafting stairs
- [FEATURE] Candlesticks, Candelabras and Chandeliers now have fire effects and give light
- [FEATURE] Ability to remove corpses with "Remove" button
Changes:
- [CHANGE] Copper now spawns more often (this change does not apply to already visited locations, if you are planning on doing some mining, then we recommend doing it on previously unvisited location)
- [CHANGE] Tilled dirt stays tilled for longer time
- [CHANGE] Grass spreads faster
- [CHANGE] Armor now gives about 20% more damage reduction
- [CHANGE] Power Attack now deals 150% base damage instead of 125%
- [CHANGE] One-handed damage talents now increase damage by 15% instead of 10%
- [CHANGE] Block talents now give 15 Block instead of 10
- [CHANGE] Spin attack now randomizes damage per spin instead of once
- [CHANGE] Wolves damage has been reduced to 18 from 20
- [CHANGE] Boars damage has been reduced to 32 from 35
- [CHANGE] Increased Barrel armor to 25 from 10
- [CHANGE] Decreased crafting time for Platforms
- [CHANGE] Changed crafting experience for sacks and small sacks so that big sacks give more experience than the small ones
- [CHANGE] Better Emblems and Banners now have a higher price
- [CHANGE] Reduced time it takes for fruits to grow on fruit trees
- [CHANGE] Changed Oak tree texture
Bugfixes:
- [BUG] Fixed bug that could prevent players from completing quest in Hardsoil Bulwark
- [BUG] Fixed bug that allowed player to pause the game in order to skip moving to respawn location after death
- [BUG] Fixed bug that gave Farming experience for picking up placed fruits and vegetables
- [BUG] Fixed bug that allowed players to get inventory icons as items
- [BUG] Fixed Oaken Chest animation
- [BUG] Fixed several recipes that incorrectly used Pine instead of Oak
- [BUG] Fixed Green Glass Cup and Brown Glass Cup items
- [BUG] Iron Legplates and Barrel no longer hide incorrect body parts
- [BUG] Fixed typos in Morgon and Gustav Dirk dialogues
- [BUG] Fixed typo in Hardsoil Bulwark journal entry
- [BUG] Fixed Pine Platform icon
- [BUG] Fixed rendering of selection on map when zoomed in
We've worked hard for these past two weeks since the Early Access release to give you something new to do during holidays. Even though we've spent most of the time since launch on bugfixing, we are quite happy with amount of new features and content this update adds to the game, we hope you will like it too!
There probably won't be any patches next week (unless something critical happens) because most of us are taking a week off to spent holidays with our families. We will be back in 2018 with more bugfixes, polish and content!
Have a Merry Christmas and a Happy New Year!