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Experimental Changelog

  • Added an even larger turn.
  • Added multiple inclined curves.
  • Added multiple straight inclines.
  • Added powered and unpowered minecarts.
  • Added loop that powered minecart can go around.
  • Adjusted width of wheel models.
  • Added signal to bumpers that allow toggling them between stopping trains and reversing them.
  • Improved save format.
  • Added dials to adjust build and ride scales and room rotation.
  • Preferences in the toolbox are now saved.
  • Toolbox is now rotated relative to the summoning controller as opposed to facing the headset.
  • Replaced empty save file with clear wheel that will remove everything when spun all the way around.
  • Trees no longer snap to the grid.
  • Increased explosion force.
  • Turntable behaves like artillery car and can turn an engine 180.
  • Artillery car's rotation and elevation are now saved.
  • Added some placeholder background music.

Additional changes (9/26/16):

  • Reduced truck/bogie wobble on some cars.
  • Added ability to change current scale by holding both grips and moving controllers together or apart.
  • Scaling now occurs relative to the HMD to reduce potential motion sickness.
  • The HMD is now centered when boarding a rideable.
  • Added a scale preview when targeting a rideable.
  • Added a questionably useful freight elevator capable of carrying locos/cars up inclines.