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One Does Not Simply Add In More Drawers

I just released an updated toolbox that is more visually refined and hopefully easier to use.
https://www.youtube.com/watch?v=j0wS9aU7x6I
I finally added a model for the save camera that opens and closes when you pick it up.

I temporarily moved the vacuum, remote, and airbrush into a pull-out shelf on the right side of the toolbox. All three need to be improved so I didn't want to make any changes to accommodate their current designs.

In addition to the toolbox, I added an alternate hand position that should more accurately reflect your hand position (especially with Oculus Touch). This can be toggled with a button inside the lid of the toolbox.

  • Updated toolbox models
  • Split inventory into multiple categories each with their own "drawer." Some are further divided into subcategories.
  • Inventory page scroll is animated to make it more obvious when pages switch
  • Updated all of the dials to use the new dial model
  • Added alternate hand position
  • Hands now become transparent when grabbing dynamic objects instead of disappearing completely
  • Added red glow to items when deleting them using grip buttons, glow intensifies until object is deleted
  • Added the ability to delete saves by gripping them the same way as other objects (but didn't check that they were actually being deleted so this is half broken :conwayshrug:)