
Hey all,
Another day, another sweet update!
Today we bring some community reported bug fixes and quality of life changes to make your B44 playing experience smoother, as well as the launch of the much requested SEA servers.
Free For All - Rifles Only Playlist Sails Over to Docks
Our FFA rifles only playlist moves to Docks this week.
Have fun learning those tight & sneaky angles to use in competitive play.
SEA Competitive FACEIT Servers Going Live!
We are also happy to announce that we’re launching SEA servers RIGHT NOW!
South East Asian competitive FACEIT servers are ready to go.
Reminder: Players from SEA currently competing in EU queues will have the option to either finish the current competitive Faceit season in EU or to change their region and start playing in SEA. If players do choose to change their region, they will need to play their placement matches again.
Patch Notes
Gameplay
- You can now sprint out of ADS on scoped weapons.
- Removed ability to bind scroll wheel to fire.
- Improved 1v1 spawn logic.
- Increased height of smoke plume.
- Fix for seeing people in smoke when above the smoke.

Maps
- All maps - removed pixel peek through wooden pallets under barrels.
- Liberation - Removed market stand on A site where players could prone behind a wooden door and couldn’t be seen.
- Manorhouse v2 - Added walls behind B site platform to improve visibility by helping players in Manor window see axis players who are peeking them from the B site platform.
- Vanguard - Fixed seeing players reflections through smoke.


Audio
- Fix for footstep noise when changing stance from crouch to prone.
- Hitmarker and headshot sounds effects should now play for spectators.
Misc
- Voting is now disabled on 1v1 servers.
- Adding a button in the server browser to filter by modded servers.
- Altered the way the game behaves when handling no Steam connection. This will now display an error message at the main menu and force the user to close the game, rather than crashing.
Thanks,
Bulkhead Interactive