[img=http://forced2.com/mm/MMupdate_23.png]
Hello Masters!
The mysterious portal has been available for a week now, and already plenty of people have opened it.
We’ve enabled a timer showing when the event ends, so hurry up before the portal closes next week!
This week we’re bringing you a bunch of fixes, mostly focused on improving latency issues and disconnections, but as always, we fixed a number of bugs along the way :)
Please remember to give our new community members a warm welcome, and guidance on how best to become Grand Master in the game!
By the way, we’ve now started work on a very requested feature, stay tuned for more exciting news.
Misc.
- Matchmaking now takes more matches into account, thus waiting longer before you match against opponents that you have played against within the last 5 matches.
- Optimized and improved network solution for connections with high latency and/or package loss. The game should both run smoother, but also feel much better when there are small hiccups.
- Removed words on loading tip pictures for the sake of localization.
- Polished the transition between the Portal claim and reward screen.
- Localized keyboard shortcuts in-game
- Reduced the cloud cover of the tutorial levels
- You can now link a Master to a specific deck. Simply click the button to the left of your deck to link your current Master to that deck. When you switch to that deck, the Master will also be selected, if available.
- Enabled a timer showing when the Portal Event ends
- Watch & Win tooltip now says Portal Key instead of Steam Key, for the duration of the event
Fixes
- Fixed an issue with the Achievement GUI line being on top of Quests when you came back to main menu after a match
- Fixed an issue with hover colours in chat not working in certain situations
- Fixed an issue where the deckbuilding tooltip got stuck when you put another card than Sniper Scrat into your first deck
- Fixed an issue where shift-tabbing with nothing in the chat would create an invisible tab in the message
- Fixed a number of issues with controllers not working properly in game and in menus
- Fixed an issue where ticking the “Include uncraftable cards” in crafting menu would show the box on top of the text if the text was too long.
- Fixed an issue with the Portal event gui showing the claimed keys in the constellation slightly off-center
- Fixed an issue with claiming multiple quests at the same time causing the wrong amount of gold to be shown - Thanks NekuSoul
- Fixed an issue where you could get the Watch & Win event in a Queue Master battle - Thanks haLLu
- Fixed an issue with Trick swap wrongly describing the stun as 0.5 sec long, rather than the correct 4 sec.
- Settsu’s Blast Entry now correctly says 300 health shield, instead of 100 health shield.
- Fixed an issue with chat copy message copying more data than it should-
- Fixed a number of disconnect issues during loading on slower computers
- Fixed an issue with the Queue Master battle not ending properly - Thanks 3FFA
- Fixed an issue with being able to play unowned Masters in friend battles
- Fixed an issue with the Spirit Infusion breaking when two players played it at the same time.
- Fixed an issue with the wrong Master saying level up or not enough mana dialogue.
- Fixed an issue with people getting “Already logged in” when they should be logged out
Cheers from BetaDwarf!
