Changes and Fixes
- Fixed exploit allowing ability stacking on arrows
- Added despawn warning audio to dynamic teleporters
- Shield Bearers will now drop their shield if hit in the direct center
- Upgraded to Unity 5.5.1p4 (up from 5.5.1p3) for minor fixes and improvements
- Enemy type density now changes as difficulty increases
- Wave time/cooldown now change as difficulty increases
- Attempted another fix for multiplayer Elite enemies
This update also changes the Graphics API support in unity from DX11 explicit to Auto-Detect, which should hopefully solve the "Pink Screen" issue some people are experiencing.
