Watchtower UI Interaction
Thanks to Saladid for figuring out the cause for much frustration in the Watchtower when trying to change items or use the Item Pedestal.
The culprit was the quiver, particularly when hip-mounted, that was intercepting the hand "use" action before it registered on any of the UI buttons.
This has now been fixed by disabling the quiver's colliders while in the watchtower.
Other Changes/Fixes
- Arcade Mode renamed to "Player Profiles"
- Updated chain lightning arrow particle effect
- Fixed arrow collision detection
- Increased cave and watchtower reflection brightness
The Data server was successfully upgraded last night, so we should no longer have serious performance dips during the weekends when player counts are higher.
Finally, I will be out of town this weekend starting tomorrow. I will try to get an update in early tomorrow afternoon if anything in this patch is broken, but will not be submitting patch updates during my travel (as I will not have access to a suitible development environment).
However, I do have some things lined up to release each day I am gone :)
