More bug fixes :)
Fixes
- Fixed issue with teleporters not facing player
- Fixed issue with bkacwards nameplates
- Fixed issue selecting UI using "Gloves of the Past"
- Fixed error with owl in canyon
- Adjusted when teleporter appears in Tutorial
- Fixed HDR error using PostFX
- Fixed teleport audio error
- Fixed error with dying enemies
- Lowered enemy attack sound volume slightly
I'll be working the rest of the weekend on figuring out what's going on with enemy animations and attack sounds in multiplayer.
