This update contains stability and performance improvements as well as initial work on updating the watchtower functionality.
New Spellbook System
UI is always a hard problem in VR, as there are tradeoffs between interaction, complexity, and ease-of-use. Previously the idea of the spellbook sitting on the Watchtower table was to have all the pages change dynamically to have interesting information. Unfortunately that system has some significant limitations including performance issues in creating the page textures at runtime, small page real-estate for packing info, and no in-page animation or interaction.
Therefore I've decided to take a new approach for the spellbook which is a combination of the interactive nature of the book, but also bringing some of the benefits of traditional UI. Opening the spellbook will now also open a UI window floating above the table. You will be able to "Change Page" using the book (though there is only a single page at the moment), but also interact with the UI itself in various ways.
The first page is a global item list, which includes every item that you own as well as all un-owned items (that can be awarded from completing game rounds) with the item name, rarity color, and 3D model of the item.
Other Changes and Fixes
- Fixed crash due to experimental Graphics Jobs feature
- Minor performance improvements
- Updated Personal Bubble system to use dissolve effect
- Arrows now dissolve away instead of instantly disappear
