This weeks patch is a little content-lite due to last week's holiday, however there are still some new things to test and some bugs that have been fixed!
Resume Game
A system has been put in place to help players who can't commit to a long single player session in one sitting (particularly if going for a high score). If you quit a game using the menu (doesn't work yet if you quit the game externally) while in a single player game, your current difficulty will be saved to resume at a later time.
This will not work in multiplayer (though playing multiplayer games will not clear your saved single player game) and can only save the most recently played game (so choosing not to resume from your saved spot in single player will overwrite that slot).
There are a lot of potential ways that this might be activated, and I am not able to test each one individually, so please let me know if you experience any issues with the system!
Other Changes and Fixes
- Fixes issue with "Undefined" items showing up in inventory
- Added microphone audio feedback in Audio Panel while in multiplayer game (to check and see if mic is working)
- Bow of the Brood is useful again