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Patch 0.43.49

Unity 2017.3 Upgrade

This update includes an engine upgrade to Unity 2017.3. This includes a number of great things like particle system improvements, GPU performance improvements through material instancing, and some editor improvements which should improve development workflow for more content updates in the future!

Event Tile Progress

We are nearing the final stages for the rough polish stages of our first Event Tile! I expect that the next update will be able to include the current event tile into the main branch (though with more gates in-between each event since there is only the one).

Once we get more feedback on network synchronization and general event functionality we can move on to creating many more events with this current one as the backbone.

Other Changes

  • Updated map seed
  • Starting gloves can no longer be disenchanted (which prevented new items being saved)
  • Improved fire effect performance
  • Added temporary invincibility period after respawning (still working on visual effect)