Bug Fixes
This week's patch tries to address some of the more serious bugs that have been bringing a bit of chaos to the game over the last few weeks. The biggest one is that of teleporters outside event tiles being active and grabbing players during or right before an event. This should now be fixed. Other bug fixes this week include:
- Fixed issue respawning while invincible
- Fixed issue creating different event tiles between players in the same game
- Lowered opacity of shield bubble
- Fixed wrist panel ordering
- Fixed wrist panel title display
- Fixed wrist panel name-jumping
This week also had a slight issue with the Unity License, so this version will show the "Made with Unity" splash screen instead of the QuiVr logo. Hope to have this sorted out soon.
On to GDC
This Thursday I'll be leaving for GDC (returning next Sunday), so if anyone will be in the area let me know! I do plan on releasing a patch on Tuesday while I'm there though with some cool new stuff :D