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Patch 0.43.63

Boss Event Updates

Thanks to everyone who has given feedback on the boss over the past week. We caught a number of bugs (including freezes and difficulty starting the event) which should now be fixed.

I am still looking at difficulty tuning, but feel that we are getting close to final values.

Work has begun on the next event tile (work has gone into many event tiles, but not all of them feel good enough to be fleshed out completely) and I hope to have it in a preview state in the main branch by next week!

Item Database Updates

This week also saw a number of changes to the inventory database system to try and prevent additional issues with items failing to save. I don't think we're completely free of issues yet, but hopefully these changes will make database errors which cause item-save failures to happen much less frequently.

Please continue to reach out to me ([email protected]) if you find that your items are not saving so that I can fix the issue manually while I try to find a more robust automated solution :)

Other Changes and Fixes

  • Fixed issue with Event Intro sphere displaying cracks before opening
  • Fixed all other arrow-tip visual effects causing Output_Log spam
  • Updated map seed
  • Transparent glove visual replaced with standard glove

Edit: Updated to fix boss event spawning too frequently