New Boss
The second boss has been added to the game! This boss is more difficult than the work, and so will only be available to spawn after gate 10 (in this week's map it is the second event at Gate 16).
Some of the sound effects are still in progress, but the main phases are in and the event is fully playable. I am still working on adding another mechanic to give you something to shoot at during some of the movement phases.
Other Changes and Fixes
- Only one resume allowed per game
- End game teleport no longer occurs if already at summut
- Added 'skip event' target inside events
- Death no longer moves players
- Shield orb should correctly save other players
- Updated map seed
Working on fixing the wrist panel issue and pre-event teleporter bugs for next update.