I am about to step onto a plane to San Francisco for the VR Developer Conference this week, so will not have access to development computer until next Monday. However, I felt like I haven't updated the game in too long.
Not showing off flashy new graphics or anything yet in this post (although they are in the game) as I don't want everyone hopping into the beta build and being dissapointed.
If you're not interested in QA testing, finding serious bugs, things being guarenteed to break, stay on the default branch.
The new systems are still not ready, which is why there is no 0.15.0 yet, however I would like people to see what is going on with the new map and gameplay.
To ensure that only people who are really interested in 'pure in-development' features are subjected to them (and because I only recently found out it was even possible) I've updated the QuiVr Demo with a Beta branch (which you can opt into from your Steam Library).
What has changed
Everything.
The Demo loads into the regular scene as normal, however multiplayer is disabled in that map, and a new Gem is available to shoot, which will bring you to the new map.
In addition to seeing the new environment models, you will be equipped with the new bow/arrow/quiver models. There are no waves, but instead steady streams of enemies of increasing difficulty that will run out eventually (leading to a win/loss condition).
The mechanics are definitely rough around the edges and multiplayer has only been tested with 2 players at a time, so be prepared for losing sync between players and having to leave/rejoin and even restart the game. I just want to show people what's being worked on, and additionally collect feedback about what people like/don't like with the new mechanics.
Again the beta is nowhere near as polished as the existing Demo, and that's the whole reason for not publishing an update to the default branch, but I think the mechanics in play have a much higher 'fun ceiling' to reach.
I can't list out all the changes, so just treat the beta as a new VR archery game.
Signing off until next week (though I'll check by the forums regularly)!
