Hi all.
Patch 4 is ready and includes the following changes/upgrades:
AUDIO
New entry theme. Available too on Flycam fm.
New on spawn audio.
Critical status voide over removed.
UI (dektop & vr)
Turret orientation miniature (only desktop).
New Misc menu.
Chase camera distance & height sliders.
Y sensitivity slider fixed. (did not load value from previous session).
Machinegun overheat color on spawn issue solved.
Wider console msg area.
Enemy/friend hit indicator.
GENERAL
Track trail marks.
Option to avoid spawning on occupied spots, Options>>Misc>>Boring spawns. Its not bulletproof but should reduce almost totally, please report if not.
Osaka map, most of the props are now destructable, trees traffic lights, lights, barrels...
Maps & destructable elements have been polished to avoid as much as possible tank getting stuck and to roll over them with ease.
(Osaka map will yet receive upgraded colliders to totally avoid building edges)
Self kill detection, wether it is AI or player it counted in the final stats board. (Tends to happen with short range HE usage)
Removed brands from containers & cars.
MANY, minor adjustments and fixes.
Previous version had improved Russian translation kindly provided by a Russian player. The Images including text will be updated in next release. Tx!
Known issues related to this release:
**In VR the chase cam trips from origin to tank each time is switched.
**In osaka map there is a breakable lamp that needs to be reworked.
Later today or tomorrow a new announcement will be made.
Enjoy.
Tokyo Warfare Developer.