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v1.46 Released! VR is back!

The removal of VR support in 1.4 made necesary to make a move to solve that situation.

NEW

  • VR>OpenVR Integration>DK2,CV1 & Vive support. (tested on DK2)
  • Audio>Global Volume Slider

Fixes & changes

  • Osaka-->There was a building that might or might not collapse
  • Osaka-->Some trees that where collideable in the past where not
  • Winterlands forces specific filters to enable /dissable. modified in V1.4601
  • In 4:3 at resolutions higher than 800x600 was not showing camera filter names in Russian.
  • VR mini mode moved to Misc submenu.
  • Few minor fixes

Known VR issues
Open VR does not allow to drag UI elements like sliders
When HMD goes out of sight of the sensor camera stops rendering to HMD.

Comments
Winterlands map, unlike previous version will force a set of specific filters on/off unless you're in manga mode.
Left as it was in v1.45

VR:
In main menu, (online, arcade, flycam), VR enable button will appear if HMD is present.
Click to switch betwen VR and desktop mode. If HMD is off on start will switch to Desktop mode if it was in VR mode.

In the same menu, in VR mode, if press ESC, Open VR menu will display in the computer monitor (not in HMD). It allows to render at lower resolutions, should give you higher frame rate. Keep in mind that CPU can easily be the botleneck at the moment so lowering further the resolution will make no effect.
Face the HMD downwards to avoid clicking game menu buttons.

Be extremelly cautious increasing AI number in VR. 3-4 is recommended max. Depends a lot on your CPU hardware.

Winterlands works awesome in VR in terms of performance, the urban maps not so much due to higher acces to CPU due to high drawcall counts, the Oi-terminal still works pretty nice here.

In this release the draw distance in VR is changed depending on the scenario, in future an slider will be added to the menu.

This time, it has been possible to make the UI VR compatible without the need to duplicate the UI, this is a very very important achievement (from the devs point of view) that will reduce the maintenance of the VR and key for it to be part of the game as the resources must be put in othere areas.

Music
If you've custom music in music1 and music2 folders, before you update backup the folders as these will be overwritten, this was a design flaw, this will be solved.

Best.

T.W.Dev.

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This is the last game update of the year.
Ther will be another post soon.
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