Hi tankers>>
Its been two weeks since release, and the ride has been kind of bumpy, the first week in particular.
Apologies for all the issues reported, from the dev side the response has been as quick as possible adressing these, so far no less than 30 builds have gone live since release, most on the first week.
I do not recall any day on the first week where I did not see the sun raising after an ultra long work day.
In what remains of 2016 the roadmap is as follows:
-Welcome tutorial
-Main gun stabilizer [DONE]
-New turret control system
-Skins
-More tanks & crews
-More maps
-Full gamepad support
-VIVE
Atm the biggest priority is the main gun stabilizer witch for very little was not fit into latest update, but no one whants to recall the "auto spin" turret issue alike so will come when tested to be fully functional.
Now that this is moved to next update it will come aside with new turret behavior (unless the ressult is not satisfying). These are features needed as the tanks availability increases so that differences betwen each are more remarkable.
The order of things might change but I can clearly see the first 5 pinned.
As ussual these are the main features to come but updates will come packed with many other minor upgrades like crew volume control, custom music folder, more ranks, sfx, new vfx etc...
Best
Tokyo Warfare Developer