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Update 0.1.95

Hello everyone!

Engine

In continuation of the previous patch, the engine has been improved especially the management of character's animations.
The 3D model of the characters has been reworked to take advantage of the new functionality of the engine.
Animations now uses significantly less CPU resources while it is played and updated.
The use of RAM memory has also been reduced.

Content

New motherboard models as been added.

And ofcourse many bugs was fixed. If you found a bug, do not forget to report it on the Bug Report section of the Steam HUB this is very important!

As usual feel free to let me know what you think about this change in the comment section below.

Thanks for reading! If you want to support Hardware Engineers share it with your friends!

I hope you will enjoy this patch and see you for the next one!

Earlier this week:

    # v0.1.94b #
  • Fixed SSD mission prerequisite
  • Fixed color bug in Scan and Temperature view
  • Fixed DVD/USB not visible in Boot view
  • Fixed Watercooling black slots
  • Fixed Inventory Black USB
  • Fixed Flickering texture # v0.1.94c #
  • Adding PolygonBackup will now copy downloads folder
  • Adding Drive letter in "Properties" of files
  • Improved Performance: Assembly
  • Fixed Black model in Assembly
  • Fixed Mods preview
  • Fixed bug with effect for tube
  • Fixed bug with Assembly update

Summary:

  • Performance improvement
  • Improved Character model
  • Reducing CPU usage
  • Reducing Memory usage
  • Adding new motherboard model
  • Adding Copies duration take drives performance into account
  • Fixed Time go faster for no reason
  • Fixed Bruce's mouth not moving
  • Fixed framedrop in Assembly
  • Fixed abnormal memory allocation
  • Fixed Animation's CPU usage
  • Fixed bug with Animation played too often
  • Fixed Assembly's MouseOver animation
  • Fixed Potential bugged radiator in savefile