The beginning:
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The game had 6 levels and the initial goal was to improve these levels and make a few changes.
The Early access:
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During the EA I decided to rewrite the entire game to make it better because I had to many problems with the detection.
I added new levels and new mechanics to the game.
The achievements wasn't planned, but the community suggested to add it and I decided to do it.
The final result:
- Now we have:
- 25 levels
- 5 extra levels (they will unlock when you finish the game)
- New mechanics that wasn't available before, like the camouflage
- 30 achievements
The future:
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There is no reason to stay on EA anymore. So, the game now go to full release, that doesn't mean the game will not have new updates, I will update it further and from time to time I will add new content to it.
Thank you guys for the help during the EA and if you have any suggestion feel free to use the forum to let us know.